Ejemplo n.º 1
0
        private void WorkflowReady(bool isReady)
        {
            DisableProgressIndicator();
            wizard = GameObject.Instantiate(PrefabHolder.Instance.assemblyWizard);
            WizardDialog dialog = wizard.GetComponent <WizardDialog>();

            if (dialog != null)
            {
                dialog.WizardDone = WizardDone;
                dialog.LoadFirstTaskAndActivate();
            }
            else
            {
                Debug.LogError("There was no WizardDialog found. Callback not set.");
            }
        }