Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     m_gridManager       = FindObjectOfType <GridManager>();
     m_visualGridManager = FindObjectOfType <VisualGridManager>();
     m_gameplayManager   = FindObjectOfType <GameplayManager>();
     m_wireVisualManager = FindObjectOfType <WireVisualManager>();
 }
    // Use this for initialization
    void Start()
    {
        SetupStartingLevels();

        //Get Components
        gridManager                 = FindObjectOfType <GridManager>();
        wireVisualManager           = FindObjectOfType <WireVisualManager>();
        wireManager                 = FindObjectOfType <WireManager>();
        visualGridManager           = FindObjectOfType <VisualGridManager>();
        levelSelectButtonsGenerator = FindObjectOfType <LevelSelectButtonsGenerator>();
        levelButtonGenerator        = FindObjectOfType <LevelButtonGenerator>();

        //Do Debug Logic
        if (debug_StartGameOnLoad)
        {
            StartGame("");
        }

        //Hide GridModeIndicator
        Color startColour = gridModeIndicator.GetComponent <Text>().color;

        startColour.a = 0.0f;
        gridModeIndicator.GetComponent <Text>().color = startColour;

        actualBackgroundColour  = backgroundColour;
        orginalBackgroundColour = backgroundColour;
    }