/// <summary> /// Constructor. /// </summary> protected ScsClientBase() { _pingTimer = new Timer(30000); _pingTimer.Elapsed += PingTimer_Elapsed; ConnectTimeout = Defaulttimeout; WireProtocol = WireProtocolManager.GetDefaultWireProtocol(); }
/// <summary> /// Constructor. /// </summary> protected ClientBase() { _pingTimer = new Timer(pingInterval); _pingTimer.Elapsed += PingTimer_Elapsed; ConnectTimeout = DefaultConnectionAttemptTimeout; WireProtocol = WireProtocolManager.GetDefaultWireProtocol(); }
/// <summary> /// Constructor. /// /// </summary> protected ScsClientBase() { this._pingTimer = new Timer(30000); this._pingTimer.Elapsed += new EventHandler(this.PingTimer_Elapsed); this.ConnectTimeout = 15000; this.WireProtocol = WireProtocolManager.GetDefaultWireProtocol(); }
/// <summary> /// Constructor. /// </summary> protected ClientBase() { _pingTimer = new SimpleConnectionTimer(30000); _pingTimer.Elapsed += PingTimer_Elapsed; ConnectTimeout = DefaultConnectionAttemptTimeout; WireProtocol = WireProtocolManager.GetDefaultWireProtocol(); }
/// <summary> /// Constructor. /// </summary> protected ScsClientBase() { _pingTimer = new Timer(30000); _pingTimer.Elapsed += PingTimer_Elapsed; ConnectTimeout = DefaultConnectionAttemptTimeout; IsTimeoutDisconnect = true; WireProtocol = WireProtocolManager.GetDefaultWireProtocol(); }
/// <summary> /// Constructor. /// </summary> protected ScsClientBase() { ConnectTimeout = DefaultConnectionAttemptTimeout; WireProtocol = WireProtocolManager.GetDefaultWireProtocol(); }