Ejemplo n.º 1
0
 /// <summary>
 /// Constructs a board using another as reference
 /// </summary>
 /// <param name="referenceBoard"></param>
 public Board(Board referenceBoard)
 {
     m_size      = referenceBoard.Size;
     m_fullBoard = new List <GamePlayer>();
     for (int i = 0; i < (referenceBoard.m_fullBoard.Count); i++)
     {
         m_fullBoard.Add(referenceBoard.m_fullBoard[i]);
     }
     players        = referenceBoard.players;
     currentPlayer  = referenceBoard.currentPlayer;
     m_maxWidth     = referenceBoard.m_maxWidth;
     m_winningCheck = referenceBoard.m_winningCheck;
 }
Ejemplo n.º 2
0
    private int               m_maxWidth;     // max lined up symbols to win if winning condition check set to MaxWidth


    /// <summary>
    /// Constructs a board object
    /// </summary>
    /// <param name="size"></param>
    /// <param name="_players"></param>
    /// <param name="_winningCheck"></param>
    /// <param name="_maxWidth"></param>
    public Board(int size, List <GamePlayer> _players, WinningCheck _winningCheck, int _maxWidth)
    {
        // create board
        m_size      = size;
        m_fullBoard = new List <GamePlayer>();
        for (int i = 0; i < (m_size * m_size); i++)
        {
            m_fullBoard.Add(null);
        }

        // add players
        players       = _players;
        currentPlayer = _players[0];

        // set up winning check
        m_maxWidth     = _maxWidth;
        m_winningCheck = _winningCheck;
    }