Ejemplo n.º 1
0
 /// <summary>
 /// Initialize windows
 /// </summary>
 void InitializeWindows()
 {
     // Make help window
     helpWindow = new WindowHelp();
     // Make command window
     commandWindow = new WindowShopCommand();
     // Make gold window
     goldWindow       = new WindowGold();
     goldWindow.X     = 480 * GeexEdit.GameWindowWidth / 640;
     goldWindow.Y     = 64;
     goldWindow.Width = goldWindow.Width * GeexEdit.GameWindowWidth / 640;
     // Make dummy window
     dummyWindow = new WindowBase(0, 128, GeexEdit.GameWindowWidth, GeexEdit.GameWindowHeight - 128);
     // Make buy window
     buyWindow            = new WindowShopBuy(InGame.Temp.ShopGoods);
     buyWindow.IsActive   = false;
     buyWindow.IsVisible  = false;
     buyWindow.HelpWindow = helpWindow;
     // Make sell window
     sellWindow            = new WindowShopSell();
     sellWindow.IsActive   = false;
     sellWindow.IsVisible  = false;
     sellWindow.HelpWindow = helpWindow;
     // Make quantity input window
     numberWindow           = new WindowShopNumber();
     numberWindow.IsActive  = false;
     numberWindow.IsVisible = false;
     // Make status window
     statusWindow           = new WindowShopStatus();
     statusWindow.IsVisible = false;
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Initialize windows
 /// </summary>
 void InitializeWindows()
 {
     // Make help window
     helpWindow = new WindowHelp();
     // Make command window
     commandWindow = new WindowShopCommand();
     // Make gold window
     goldWindow = new WindowGold();
     goldWindow.X = 480 * GeexEdit.GameWindowWidth / 640;
     goldWindow.Y = 64;
     goldWindow.Width = goldWindow.Width * GeexEdit.GameWindowWidth / 640;
     // Make dummy window
     dummyWindow = new WindowBase(0, 128, GeexEdit.GameWindowWidth, GeexEdit.GameWindowHeight - 128);
     // Make buy window
     buyWindow = new WindowShopBuy(InGame.Temp.ShopGoods);
     buyWindow.IsActive = false;
     buyWindow.IsVisible = false;
     buyWindow.HelpWindow = helpWindow;
     // Make sell window
     sellWindow = new WindowShopSell();
     sellWindow.IsActive = false;
     sellWindow.IsVisible = false;
     sellWindow.HelpWindow = helpWindow;
     // Make quantity input window
     numberWindow = new WindowShopNumber();
     numberWindow.IsActive = false;
     numberWindow.IsVisible = false;
     // Make status window
     statusWindow = new WindowShopStatus();
     statusWindow.IsVisible = false;
 }