Ejemplo n.º 1
0
        /// <summary>
        ///     Determined metadata of directory
        /// </summary>
        /// <param name="uncDirectoryPath">Path of the directory</param>
        /// <param name="findData">
        ///     <see cref="Win32FindData" />
        /// </param>
        /// <param name="enumerateOptions">The enumeration options for exception handling</param>
        /// <returns><see cref="DirectoryMetadata" /> started with the given directory</returns>
        internal static DirectoryMetadata EnumerateDirectoryMetadata(String uncDirectoryPath, Win32FindData findData, SuppressExceptions enumerateOptions)
        {
            // Results
            var subFiles = new List <FileMetadata>();
            var subDirs  = new List <DirectoryMetadata>();

            // Match for start of search
            string currentPath = PathTools.Combine(uncDirectoryPath, "*");

            // Find First file
            var win32FindData = new Win32FindData();
            int win32Error;

            using (var fileHandle = FindFirstSafeFileHandle(currentPath, win32FindData, out win32Error))
            {
                // Take care of invalid handles
                if (fileHandle.IsInvalid)
                {
                    if (win32Error != ERROR_NO_MORE_FILES)
                    {
                        NativeExceptionMapping(uncDirectoryPath, win32Error);
                    }

                    if (EnumerationHandleInvalidFileHandle(uncDirectoryPath, enumerateOptions, win32Error))
                    {
                        return(null);
                    }
                }

                // Add any matching non-system results to the output
                do
                {
                    // Ignore . and .. directories
                    if (IsSystemDirectoryEntry(win32FindData))
                    {
                        continue;
                    }

                    // Create hit for current search result
                    var uncResultPath = PathTools.Combine(uncDirectoryPath, win32FindData.cFileName);

                    // if it's a file, add to the collection
                    if (!ContainsFileAttribute(win32FindData.dwFileAttributes, FileAttributes.Directory))
                    {
                        subFiles.Add(new FileMetadata(uncResultPath, win32FindData));
                    }
                    else
                    {
                        subDirs.Add(EnumerateDirectoryMetadata(uncResultPath, win32FindData, enumerateOptions));
                    }
                    // Create new FindData object for next result

                    win32FindData = new Win32FindData();
                } // Search for next entry
                while (Win32SafeNativeMethods.FindNextFile(fileHandle, win32FindData));
            }

            return(new DirectoryMetadata(uncDirectoryPath, findData, subDirs, subFiles));
        }
Ejemplo n.º 2
0
        /// <summary>
        ///     Determined all subfolders of a directory
        /// </summary>
        /// <param name="pathInfo">Path of the directory</param>
        /// <param name="pattern">Search pattern. Uses Win32 native filtering.</param>
        /// <param name="searchOption">
        ///     <see cref="SearchOption" />
        /// </param>
        /// <param name="enumerateOptions">The enumeration options for exception handling</param>
        /// <returns><see cref="DirectoryDetail" /> collection of subfolders</returns>
        internal static IEnumerable <DirectoryDetail> EnumerateDirectories(PathInfo pathInfo, String pattern = "*", SearchOption searchOption = SearchOption.TopDirectoryOnly, SuppressExceptions enumerateOptions = SuppressExceptions.None)
        {
            // Match for start of search
            string currentPath = PathTools.Combine(pathInfo.FullNameUnc, pattern);

            // Find First file
            var win32FindData = new Win32FindData();
            int win32Error;

            using (var fileHandle = FindFirstSafeFileHandle(currentPath, win32FindData, out win32Error))
            {
                // Take care of invalid handles
                if (fileHandle.IsInvalid)
                {
                    if (win32Error != ERROR_NO_MORE_FILES)
                    {
                        NativeExceptionMapping(pathInfo.FullName, win32Error);
                    }

                    if (EnumerationHandleInvalidFileHandle(pathInfo.FullName, enumerateOptions, win32Error))
                    {
                        yield return(null);
                    }
                }

                do
                {
                    // Ignore . and .. directories
                    if (IsSystemDirectoryEntry(win32FindData))
                    {
                        continue;
                    }

                    // Create hit for current search result
                    string resultPath = PathTools.Combine(pathInfo.FullName, win32FindData.cFileName);

                    // Check for Directory
                    if (ContainsFileAttribute(win32FindData.dwFileAttributes, FileAttributes.Directory))
                    {
                        yield return(new DirectoryDetail(new PathInfo(resultPath), win32FindData));

                        // SubFolders?!
                        if (searchOption == SearchOption.AllDirectories)
                        {
                            foreach (var match in EnumerateDirectories(new PathInfo(resultPath, win32FindData.cFileName), pattern, searchOption, enumerateOptions))
                            {
                                yield return(match);
                            }
                        }
                    }
                    // Create new FindData object for next result
                    win32FindData = new Win32FindData();
                } // Search for next entry
                while (Win32SafeNativeMethods.FindNextFile(fileHandle, win32FindData));
            }
        }
Ejemplo n.º 3
0
        /// <summary>
        ///     Determined all files of a directory
        /// </summary>
        /// <param name="uncDirectoryPath">Path of the directory</param>
        /// <param name="pattern">Search pattern. Uses Win32 native filtering.</param>
        /// <param name="searchOption">
        ///     <see cref="SearchOption" />
        /// </param>
        /// <param name="enumerateOptions">The enumeration options for exception handling</param>
        /// <returns>Collection of files</returns>
        internal static IEnumerable <FileDetail> EnumerateFiles(String uncDirectoryPath, String pattern = "*", SearchOption searchOption = SearchOption.TopDirectoryOnly, SuppressExceptions enumerateOptions = SuppressExceptions.None)
        {
            // Match for start of search
            string currentPath = PathTools.Combine(uncDirectoryPath, pattern);

            // Find First file
            var win32FindData = new Win32FindData();
            int win32Error;

            using (var fileHandle = FindFirstFileManaged(currentPath, win32FindData, out win32Error))
            {
                // Take care of invalid handles
                if (fileHandle.IsInvalid && EnumerationHandleInvalidFileHandle(uncDirectoryPath, enumerateOptions, win32Error))
                {
                    yield return(null);
                }

                // Treffer auswerten
                do
                {
                    // Ignore . and .. directories
                    if (IsSystemDirectoryEntry(win32FindData))
                    {
                        continue;
                    }

                    // Create hit for current search result
                    string resultPath = PathTools.Combine(uncDirectoryPath, win32FindData.cFileName);

                    // Check for Directory
                    if (!ContainsFileAttribute(win32FindData.dwFileAttributes, FileAttributes.Directory))
                    {
                        yield return(new FileDetail(resultPath, win32FindData));
                    }
                    else
                    {
                        // SubFolders?!
                        if (searchOption == SearchOption.AllDirectories)
                        {
                            foreach (var match in EnumerateFiles(resultPath, pattern, searchOption, enumerateOptions))
                            {
                                yield return(match);
                            }
                        }
                    }
                    // Create new FindData object for next result
                    win32FindData = new Win32FindData();
                } // Search for next entry
                while (Win32SafeNativeMethods.FindNextFile(fileHandle, win32FindData));
            }
        }
Ejemplo n.º 4
0
        /// <summary>
        ///     Search Exection
        /// </summary>
        /// <param name="uncDirectoryPath">Start directory path</param>
        /// <param name="pattern">Search pattern. Uses Win32 native filtering.</param>
        /// <param name="searchOption">
        ///     <see cref="SearchOption" />
        /// </param>
        /// <param name="enumerateOptions">The enumeration options for exception handling</param>
        /// <param name="pathFormatReturn">Specifies the type of path to return.</param>
        /// <param name="filterType">
        ///     <see cref="FileOrDirectory" />
        /// </param>
        /// <returns>Collection of path</returns>
        static IEnumerable <String> FindPaths(String uncDirectoryPath, String pattern = "*", SearchOption searchOption = SearchOption.TopDirectoryOnly, FileOrDirectory?filterType = null, SuppressExceptions enumerateOptions = SuppressExceptions.None, UncOrRegular pathFormatReturn = UncOrRegular.Regular)
        {
            // Result Container
            var results = new List <String>();

            // Match for start of search
            string currentPath = PathTools.Combine(uncDirectoryPath, pattern);

            // Find First file
            var win32FindData = new Win32FindData();
            int win32Error;

            using (var fileHandle = FindFirstSafeFileHandle(currentPath, win32FindData, out win32Error))
            {
                // Take care of invalid handles
                if (fileHandle.IsInvalid && EnumerationHandleInvalidFileHandle(uncDirectoryPath, enumerateOptions, win32Error))
                {
                    return(new List <String>());
                }

                do
                {
                    // Ignore . and .. directories
                    if (IsSystemDirectoryEntry(win32FindData))
                    {
                        continue;
                    }

                    // Create hit for current search result
                    string resultPath = PathTools.Combine(uncDirectoryPath, win32FindData.cFileName);

                    // if it's a file, add to the collection
                    if (!ContainsFileAttribute(win32FindData.dwFileAttributes, FileAttributes.Directory))
                    {
                        if (filterType == null || ((FileOrDirectory)filterType == FileOrDirectory.File))
                        {
                            // It's a file
                            results.Add(FormatPathByType(pathFormatReturn, resultPath));
                        }
                    }
                    else
                    {
                        // It's a directory
                        // Check for search searchFocus directories
                        if (filterType != null && ((FileOrDirectory)filterType == FileOrDirectory.Directory))
                        {
                            results.Add(FormatPathByType(pathFormatReturn, resultPath));
                        }

                        // SubFolders?!
                        if (searchOption == SearchOption.AllDirectories)
                        {
                            var r = new List <String>(FindPaths(resultPath, pattern, searchOption, filterType, enumerateOptions));
                            if (r.Count > 0)
                            {
                                results.AddRange(r);
                            }
                        }
                    }

                    // Create new FindData object for next result
                    win32FindData = new Win32FindData();
                } // Search for next entry
                while (Win32SafeNativeMethods.FindNextFile(fileHandle, win32FindData));
            }
            // Return result;
            return(results);
        }