public void WeldVertices(WeldEpsilonsFlags flags, WeldEpsilons epsilons, GraphicsStream adjacencyIn, GraphicsStream adjacencyOut, out int[] faceRemap, out GraphicsStream vertexRemap) { throw new NotImplementedException(); }
public void WeldVertices(WeldEpsilonsFlags flags, WeldEpsilons epsilons, GraphicsStream adjacencyIn, [Out] GraphicsStream adjacencyOut) { throw new NotImplementedException(); }
public OptimizeArguments(OpsParsedStatement statement) { OpsParsedArgument splits = statement.FindArgument("splits"); OpsParsedArgument nocache = statement.FindArgument("nocache"); OpsParsedArgument weld = statement.FindArgument("weld"); OpsParsedArgument e = statement.FindArgument("e"); OpsParsedArgument P = statement.FindArgument("P"); OpsParsedArgument W = statement.FindArgument("W"); OpsParsedArgument N = statement.FindArgument("N"); OpsParsedArgument T = statement.FindArgument("T"); OpsParsedArgument B = statement.FindArgument("B"); OpsParsedArgument UV = statement.FindArgument("UV"); OpsParsedArgument D = statement.FindArgument("D"); OpsParsedArgument S = statement.FindArgument("S"); OpsParsedArgument PS = statement.FindArgument("PS"); OpsParsedArgument F = statement.FindArgument("F"); if (splits != null && int.Parse(splits.Value) == 0) { meshFlags |= MeshFlags.OptimizeDoNotSplit; } if (nocache != null && int.Parse(nocache.Value) == 0) { meshFlags |= MeshFlags.OptimizeVertexCache; } if (weld != null) { if (0 == String.Compare(weld.Value, "none", true)) { weldType = WeldType.None; } else if (0 == String.Compare(weld.Value, "all", true)) { weldType = WeldType.All; epsilonFlags |= WeldEpsilonsFlags.WeldAll; } } if (weldType == WeldType.Epsilon) { float delta = 1.0e-6f; if (e != null) { delta = float.Parse(e.Value); } epsilons.Binormal = delta; epsilons.BlendWeights = delta; epsilons.Diffuse = delta; epsilons.Normal = delta; epsilons.PointSize = delta; epsilons.Position = delta; epsilons.Specular = delta; epsilons.Tangent = delta; epsilons.TessellateFactor = delta; if (P != null) { epsilons.Position = float.Parse(P.Value); } if (W != null) { epsilons.BlendWeights = float.Parse(W.Value); } if (N != null) { epsilons.Normal = float.Parse(N.Value); } if (T != null) { epsilons.Tangent = float.Parse(T.Value); } if (B != null) { epsilons.Binormal = float.Parse(B.Value); } float uvDelta = (UV == null) ? delta : float.Parse(UV.Value); float[] uvDeltaArray = epsilons.TextureCoordinate; for (int i = 0; i < uvDeltaArray.Length; i++) { uvDeltaArray[i] = uvDelta; } epsilons.TextureCoordinate = uvDeltaArray; if (D != null) { epsilons.Diffuse = float.Parse(D.Value); } if (S != null) { epsilons.Specular = float.Parse(S.Value); } if (PS != null) { epsilons.PointSize = float.Parse(PS.Value); } if (F != null) { epsilons.TessellateFactor = float.Parse(F.Value); } } }
public void WeldVertices(WeldEpsilonsFlags flags, WeldEpsilons epsilons, int[] adjacencyIn) { throw new NotImplementedException(); }
public OptimizeArguments(OpsParsedStatement statement) { OpsParsedArgument splits = statement.FindArgument("splits"); OpsParsedArgument nocache = statement.FindArgument("nocache"); OpsParsedArgument weld = statement.FindArgument("weld"); OpsParsedArgument e = statement.FindArgument("e"); OpsParsedArgument P = statement.FindArgument("P"); OpsParsedArgument W = statement.FindArgument("W"); OpsParsedArgument N = statement.FindArgument("N"); OpsParsedArgument T = statement.FindArgument("T"); OpsParsedArgument B = statement.FindArgument("B"); OpsParsedArgument UV = statement.FindArgument("UV"); OpsParsedArgument D = statement.FindArgument("D"); OpsParsedArgument S = statement.FindArgument("S"); OpsParsedArgument PS = statement.FindArgument("PS"); OpsParsedArgument F = statement.FindArgument("F"); if( splits != null && int.Parse(splits.Value) == 0) meshFlags |= MeshFlags.OptimizeDoNotSplit; if( nocache != null && int.Parse(nocache.Value) == 0) meshFlags |= MeshFlags.OptimizeVertexCache; if( weld != null) { if( 0 == String.Compare( weld.Value, "none", true) ) { weldType = WeldType.None; } else if( 0 == String.Compare( weld.Value, "all", true) ) { weldType = WeldType.All; epsilonFlags |= WeldEpsilonsFlags.WeldAll; } } if(weldType == WeldType.Epsilon) { float delta = 1.0e-6f; if(e != null) delta = float.Parse( e.Value ); epsilons.Binormal=delta; epsilons.BlendWeights=delta; epsilons.Diffuse=delta; epsilons.Normal=delta; epsilons.PointSize=delta; epsilons.Position=delta; epsilons.Specular=delta; epsilons.Tangent=delta; epsilons.TessellateFactor=delta; if(P != null) epsilons.Position = float.Parse( P.Value ); if(W != null) epsilons.BlendWeights = float.Parse( W.Value ); if(N != null) epsilons.Normal = float.Parse( N.Value ); if(T != null) epsilons.Tangent = float.Parse( T.Value ); if(B != null) epsilons.Binormal = float.Parse( B.Value ); float uvDelta = (UV == null) ? delta : float.Parse( UV.Value ); float[] uvDeltaArray = epsilons.TextureCoordinate; for( int i = 0; i < uvDeltaArray.Length; i++) uvDeltaArray[i] = uvDelta; epsilons.TextureCoordinate = uvDeltaArray; if(D != null) epsilons.Diffuse = float.Parse( D.Value ); if(S != null) epsilons.Specular = float.Parse( S.Value ); if(PS != null) epsilons.PointSize = float.Parse( PS.Value ); if(F != null) epsilons.TessellateFactor = float.Parse( F.Value ); } }