private void Start() { //查找Button m_PauseButton = transform.GetChild(0).GetComponent <Button>(); m_RusumeButton = transform.GetChild(1).GetComponent <Button>(); //摄像机材质 身上的脚本 m_webcam = GameObject.FindGameObjectWithTag("RawIamge").GetComponent <CameraController>().webcam; //获取插件 脚本 m_weraHf = GameObject.FindGameObjectWithTag("WearHF Manager").GetComponent <WearHF>(); ToggleButtonStart( m_PauseButton, m_PauseButton.interactable ? ButtonStart.Enable : ButtonStart.Disabled); ToggleButtonStart( m_RusumeButton, m_RusumeButton.interactable ? ButtonStart.Enable : ButtonStart.Disabled); }
/// <summary> /// See Unity docs /// </summary> private void Start() { m_webcam = GameObject.Find("RawImage"). GetComponent <CameraController>(). Webcam; m_wearHf = GameObject.Find("WearHF Manager").GetComponent <WearHF>(); ToggleButtonState( PauseButton, PauseButton.interactable ? ButtonState.Enabled : ButtonState.Disabled); ToggleButtonState( ResumeButton, ResumeButton.interactable ? ButtonState.Enabled : ButtonState.Disabled); }
private void Awake() { wearHf = GetComponent <WearHF>(); }
void Awake() { Instance = this; main_WeraHF = GameObject.FindGameObjectWithTag("WearHF Manager").GetComponent <WearHF>(); }