private void Reload() { if (reloadTimer < stats.GetReloadSpeed()) { reloadTimer += Time.deltaTime; } else { currentClip = stats.GetClipSize(); reloading = false; } }
private void Reload() { if (reloadTimer < stats.GetReloadSpeed()) { reloadTimer += Time.deltaTime; } else { currentClip = stats.GetClipSize(); reloading = false; } }