/// <summary> /// 武器升级 /// </summary> /// <param name="id"></param> public void WeaponUpgrade(int id) { WeaponItem wi = GetWeaponItemById(id); if (wi != null) { if (wi.CanUpgrade()) { Player.CurrentPlayer.UpgradeWeapon(wi.Id, wi.GetUpgradePrice()); wi.Upgrade(); } } }