Ejemplo n.º 1
0
 // Start is called before the first frame update
 private void Start()
 {
     mItemManager      = GameObject.FindObjectOfType <ItemManager>();
     mHeroPotionEffect = GameObject.FindObjectOfType <HeroPotionEffect>();
     mHealth           = GameObject.FindObjectOfType <Health>();
     weaponGlow        = GameObject.FindObjectOfType <WeaponGlow>();
     InitInventory();
 }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     health     = GetComponent <Health>();
     weaponGlow = GetComponent <WeaponGlow>();
 }