Ejemplo n.º 1
0
    private void NextWaypoint()
    {
        bool moreWaypointsAvailable = _waypoints.Move(_movingBackward);

        if (moreWaypointsAvailable)
        {
            return;
        }

        switch (onLastWaypoint)
        {
        case EndBehaviour.Reverse:
            _movingBackward = !_movingBackward;
            break;

        case EndBehaviour.JumpBack:
            _waypoints.Reset();
            transform.position = _waypoints.Current;
            break;

        case EndBehaviour.ReturnToStart:
            _waypoints.Reset();
            break;

        case EndBehaviour.Destroy:
            Destroy(gameObject);
            break;

        default:
            throw new ArgumentOutOfRangeException();
        }
    }