public void Init(int shipsCount) { Discriptions.text = GetRandomDiscriptions(); _types = FindObjectOfType <WarshipTypes>(); _infoUI = FindObjectOfType <MissionInfoRender>(true); Button b = GetComponent <Button>(); b.onClick.AddListener(() => { _infoUI.Show(() => { StartMission(); }, _metalResourses, _yellowGemResourses, _blueGemResourses, _greenGemResourses, _yellowType, _blueType, _greenType); }); RandomiseEnemySquad(shipsCount); RandomiseMissionResourse(shipsCount); }
private void Start() { _types = GameObject.FindGameObjectWithTag("WarshipTypes").GetComponent <WarshipTypes>(); RenderShip(null, 0); }