Ejemplo n.º 1
0
 void Start()
 {
     triggers         = GetComponent <WarriorTriggers>();
     agent            = GetComponent <NavMeshAgent>();
     player           = GameObject.Find("Player");
     playerController = player.GetComponent <PlayerController>();
 }
Ejemplo n.º 2
0
 void Start()
 {
     triggers         = GetComponent <WarriorTriggers>();
     agent            = GetComponent <NavMeshAgent>();
     animator         = transform.GetComponentInChildren <Animator>();
     player           = GameObject.Find("Player");
     playerController = player.GetComponent <PlayerController>();
 }
Ejemplo n.º 3
0
    //MeshRenderer rend;


    void Start()
    {
        controller       = GetComponent <WarriorController>();
        triggers         = GetComponent <WarriorTriggers>();
        player           = player = GameObject.Find("Player");
        playerController = player.GetComponent <PlayerController>();
        //rend = transform.GetChild(0).GetComponent<MeshRenderer>();

        controller.state = State.standing;
    }