Ejemplo n.º 1
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 public Monster(string name, WarriorStats stats, int xpreward, int goldreward, System.Drawing.Image picture)
 {
     this.Name = name;
     this.stats = stats;
     this.xpreward = xpreward;
     this.goldreward = goldreward;
     this.picture = picture;
 }
Ejemplo n.º 2
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 public Player(string name, WarriorStats stats, List<Item> inventory, Weapon weapon, Armour armour)
 {
     this.Name = name;
     this.stats = stats;
     this.inventory = inventory;
     this.equippedweapon = weapon;
     this.equippedarmour = armour;
 }
Ejemplo n.º 3
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 public Player StartGame(string name)
 {
     List<Item> inventory = new List<Item>();
     inventory.Add(getItem(7));
     Weapon weapon = (Weapon)getItem(-1);
     Armour armour = (Armour)getItem(-2);
     WarriorStats playerStats = new WarriorStats() { Accuracy = 80, MaxHp = 10, Hp = 10, Level = 1, Strength = 3, Speed = 7 };
     Player player = new Player(name, playerStats, inventory, weapon, armour) { Gold = 1001 };
     GameInProgress = true;
     return player;
 }
Ejemplo n.º 4
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        public Player(SerializationInfo info, StreamingContext ctxt)
        {
            this.stats = (WarriorStats)info.GetValue("stats", typeof(WarriorStats));
            this.inventory = (List<Item>)info.GetValue("inventory", typeof(List<Item>));
            this.equippedweapon = (Weapon)info.GetValue("weapon", typeof(Weapon));
            this.equippedarmour = (Armour)info.GetValue("armour", typeof(Armour));

            this.Name = (string)info.GetValue("Name", typeof(string));
            this.XP = (int)info.GetValue("XP", typeof(int));
            this.Gold = (int)info.GetValue("Gold", typeof(int));
        }
Ejemplo n.º 5
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        private Monster GetMonsterById(int monsterid)
        {
            var name = getMonsterStat(monsterid, "name");
            var stats = new WarriorStats()
            {
                Level = int.Parse(getMonsterStat(monsterid, "level")),
                MaxHp = int.Parse(getMonsterStat(monsterid, "hp")),
                Hp = int.Parse(getMonsterStat(monsterid, "hp")),
                Accuracy = int.Parse(getMonsterStat(monsterid, "accuracy")),
                Strength = int.Parse(getMonsterStat(monsterid, "damage")),
                Speed = int.Parse(getMonsterStat(monsterid, "speed"))
            };
            var xp = int.Parse(getMonsterStat(monsterid, "xp"));
            var gold = int.Parse(getMonsterStat(monsterid, "gold"));
            var picture = rabbit_image;

            return new Monster(name, stats, xp, gold, picture);
        }