Ejemplo n.º 1
0
    // Use this for initialization

    private void OnCollisionEnter(Collision collision)
    {
        StartCoroutine(ClearOut());
        WallScript ws = collision.rigidbody.gameObject.GetComponent <WallScript>();

        if (ws != null)
        {
            StartCoroutine(ws.DestroyInSeconds(0f));
        }
    }