public void SecondClick() { Progress = 3; Wall2.GetComponent <Animator>().enabled = false; Wall2.GetComponent <SpriteRenderer>().enabled = false; Wall3.GetComponent <Animator>().enabled = true; Wall3.GetComponent <SpriteRenderer>().enabled = true; Button2.GetComponent <Button>().interactable = false; }
public CarGame() { InitializeComponent(); Wall1.BringToFront(); Wall2.BringToFront(); Wall3.BringToFront(); Restart.BringToFront(); Exist.BringToFront(); }
public void FirstClick() { Progress = 2; Wall1.GetComponent <Animator>().enabled = false; Wall1.GetComponent <SpriteRenderer>().enabled = false; Wall2.GetComponent <Animator>().enabled = true; Wall2.GetComponent <SpriteRenderer>().enabled = true; Button1.GetComponent <Button>().interactable = false; Button2.GetComponent <Button>().interactable = true; }