Ejemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetMouseButtonDown(0))
     {
         RaycastHit hit;
         if (Physics.Raycast(Camera.main.transform.position, Camera.main.transform.forward, out hit))
         {
             Debug.DrawRay(Camera.main.transform.position, Camera.main.transform.forward * hit.distance, Color.red);
             //Debug.Log("Did Hit");
             Wall.AddHole(new Vector2(hit.point.x, hit.point.y));
         }
     }
 }