public void UpdateItemCount(ref WS_PlayerData.CharacterObject objCharacter) { byte i = 0; do { checked { if (ObjectivesItem[i] != 0) { ProgressItem[i] = (byte)objCharacter.ItemCOUNT(ObjectivesItem[i]); WorldServiceLocator._WorldServer.Log.WriteLine(LogType.DEBUG, "ITEM COUNT UPDATED TO: {0}", ProgressItem[i]); } i = (byte)unchecked ((uint)(i + 1)); } }while (i <= 3u); if ((ObjectiveFlags & 2) == 0) { Explored = true; } IsCompleted(); }
public void Initialize(ref WS_PlayerData.CharacterObject objCharacter) { if (ObjectivesDeliver > 0) { ItemObject tmpItem = new(ObjectivesDeliver, objCharacter.GUID); if (!objCharacter.ItemADD(ref tmpItem)) { tmpItem.Delete(); Packets.PacketClass response = new(Opcodes.SMSG_QUESTGIVER_QUEST_FAILED); response.AddInt32(ID); response.AddInt32(4); objCharacter.client.Send(ref response); response.Dispose(); return; } objCharacter.LogLootItem(tmpItem, 1, Recieved: true, Created: false); } byte i = 0; do { checked { if (ObjectivesItem[i] != 0) { ProgressItem[i] = (byte)objCharacter.ItemCOUNT(ObjectivesItem[i]); } i = (byte)unchecked ((uint)(i + 1)); } }while (i <= 3u); if (((uint)ObjectiveFlags & 2u) != 0) { Explored = false; } IsCompleted(); }