Ejemplo n.º 1
0
        public void ShakeOnVulcanShooting(NodeAddedEvent evt, VulcanShootingNode weapon, [Context, JoinByTank] SelfTankNode tank, CameraShakerNode cameraShaker, SingleNode <GameCameraShakerSettingsComponent> settings)
        {
            CameraShakeInstance instance = cameraShaker.cameraShaker.StartShake(settings.component, weapon.kickbackCameraShakerConfig);

            if (instance != null)
            {
                weapon.Entity.AddComponent(new VulcanShootingCameraShakerInstanceComponent(instance, weapon.kickbackCameraShakerConfig.FadeOutTime));
            }
        }
Ejemplo n.º 2
0
 public void PlayShootingProcessEffect(NodeAddedEvent evt, VulcanShootingNode weapon)
 {
     this.PlayNextSound(null, weapon.vulcanSoundManager);
 }
 public void StartShooting(NodeAddedEvent evt, VulcanShootingNode shootingState, [Context, JoinByTank] ReadyVulcanTurbineAnimationNode weapon, [Context, JoinByTank] ActiveTankNode tank)
 {
     weapon.vulcanTurbineAnimation.StartShooting();
 }