Ejemplo n.º 1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        GUILayout.Space(30);

        Vox myScript = (Vox)target;

        if (GUILayout.Button("Select File"))
        {
            myScript.file = EditorUtility.OpenFilePanel("Select Vox file", "", "vox");
        }


        GUILayout.Space(30);
        if (GUILayout.Button("Reload"))
        {
            myScript.Reload();
        }
    }
Ejemplo n.º 2
0
    GameObject readXmlNode(XmlNode xmlNode, GameObject parent, string fileName)
    {
        GameObject go = new GameObject(xmlNode.Name);

        if (parent != null)
        {
            go.transform.parent = parent.transform;
        }

        if (xmlNode.NodeType == XmlNodeType.Comment)
        {
            CommentElement comment = go.AddComponent <CommentElement>();
            go.transform.parent = parent.transform;

            comment.comment = xmlNode.InnerText;
        }
        else if (xmlNode.Name == "vehicle")
        {
            Vehicle tag = go.AddComponent <Vehicle>();
            go.transform.parent = parent.transform;

            attachGameObjectProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            tag.sound        = readString(xmlNode, "sound");
            tag.spring       = readFloat(xmlNode, "spring");
            tag.acceleration = readFloat(xmlNode, "acceleration");
            tag.antiroll     = readFloat(xmlNode, "antiroll");
            tag.damping      = readFloat(xmlNode, "damping");
            tag.friction     = readFloat(xmlNode, "friction");
            tag.difflock     = readFloat(xmlNode, "difflock");
            tag.steerassist  = readFloat(xmlNode, "steerassist");
            tag.topspeed     = readFloat(xmlNode, "topspeed");
            tag.driven       = readBool(xmlNode, "driven", false);
            tag.antispin     = readFloat(xmlNode, "antispin");
            tag.soundVolume  = readFloat(xmlNode, "soundvolume");

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "wheel")
        {
            Wheel tag = go.AddComponent <Wheel>();
            go.transform.parent = parent.transform;

            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            tag.steer  = readFloat(xmlNode, "steer");
            tag.drive  = readFloat(xmlNode, "drive");
            tag.travel = readVec2(xmlNode, "travel");
            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "spawnpoint")
        {
            SpawnPoint tag = go.AddComponent <SpawnPoint>();
            go.transform.parent = parent.transform;

            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "location")
        {
            Location tag = go.AddComponent <Location>();
            go.transform.parent = parent.transform;

            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "group")
        {
            Group tag = go.AddComponent <Group>();
            go.transform.parent = parent.transform;

            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "rope")
        {
            Rope tag = go.AddComponent <Rope>();
            go.transform.parent = parent.transform;

            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;

            tag.strength = readFloat(xmlNode, "strength");
            tag.slack    = readFloat(xmlNode, "slack");

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "screen")
        {
            Screen tag = go.AddComponent <Screen>();
            go.transform.parent = parent.transform;

            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;

            tag.size        = readVec2(xmlNode, "size");
            tag.isEnabled   = readBool(xmlNode, "enabled", false);
            tag.interactive = readBool(xmlNode, "interactive", false);
            tag.emissive    = readFloat(xmlNode, "emissive");
            tag.color       = readColor(xmlNode, "color");
            tag.resolution  = readVec2(xmlNode, "resolution");
            tag.bulge       = readVec2(xmlNode, "bulge");
            tag.script      = readString(xmlNode, "script");
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "vox")
        {
            Vox tag = go.AddComponent <Vox>();
            go.transform.parent = parent.transform;

            attachGameObjectProperties(tag, xmlNode);
            tag.file      = readString(xmlNode, "file").Replace("LEVEL", getLevelFolder(fileName));;
            tag.voxObject = readString(xmlNode, "object");
            tag.dynamic   = readBool(xmlNode, "prop", false);

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;

            tag.Reload();

            if (tag.scale > 0)
            {
                go.transform.localScale *= tag.scale;
            }

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "joint")
        {
            TeardownJoint tag = go.AddComponent <TeardownJoint>();
            go.transform.parent = parent.transform;

            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            tag.type        = (TeardownJoint.Type)Enum.Parse(typeof(TeardownJoint.Type), readString(xmlNode, "type", "ball"), false);
            tag.size        = readFloat(xmlNode, "size");
            tag.rotspring   = readFloat(xmlNode, "rotspring");
            tag.rotstrength = readFloat(xmlNode, "rotstrength");
            tag.limits      = readVec2(xmlNode, "limits");

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "voxbox")
        {
            VoxBox tag = go.AddComponent <VoxBox>();
            go.transform.parent = parent.transform;

            attachGameObjectProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            tag.color   = readColor(xmlNode, "color");
            tag.dynamic = readBool(xmlNode, "prop", false);
            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;

            GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
            cube.transform.parent        = go.transform;
            cube.transform.localPosition = new Vector3(0.5f, 0.5f, -0.5f);
            cube.transform.localRotation = Quaternion.identity;
            cube.GetComponent <MeshRenderer>().sharedMaterial = new Material(Shader.Find("Standard"));
            go.transform.localScale = tag.size / 10;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "body")
        {
            Body tag = go.AddComponent <Body>();
            go.transform.parent = parent.transform;

            attachGameObjectProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            tag.dynamic = readBool(xmlNode, "dynamic", false);
            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "water")
        {
            go.name = "<" + xmlNode.Name + ">";
            Water tag = go.AddComponent <Water>();
            go.transform.parent = parent.transform;

            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "environment")
        {
            TeardownEnvironment tag = go.AddComponent <TeardownEnvironment>();
            go.transform.parent = parent.transform;

            attachGeneralProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            tag.skyboxrot     = readFloat(xmlNode, "skyboxrot");
            tag.sunBrightness = readFloat(xmlNode, "sunBrightness");
            tag.sunFogScale   = readFloat(xmlNode, "sunFogScale");
            tag.sunDir        = readVec3(xmlNode, "sunDir");
            tag.sunColorTint  = readColor(xmlNode, "sunColorTint");

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "scene")
        {
            Scene tag = go.AddComponent <Scene>();

            go.transform.parent = parent.transform;
            attachGeneralProperties(tag, xmlNode);

            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            tag.shadowVolume = readVec3(xmlNode, "shadowVolume");
            tag.version      = readInt(xmlNode, "version");

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "boundary")
        {
            Boundary tag = go.AddComponent <Boundary>();
            attachGeneralProperties(tag, xmlNode);
            go.transform.parent = parent.transform;
            go.name             = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "script")
        {
            Script tag = go.AddComponent <Script>();
            attachGeneralProperties(tag, xmlNode);
            go.transform.parent = parent.transform;

            tag.file = readString(xmlNode, "file");
            go.name  = "<" + xmlNode.Name + " " + tag.teardownName + " " + tag.file + ">";

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "instance")
        {
            Instance tag = go.AddComponent <Instance>();
            go.transform.parent = parent.transform;
            attachGeneralProperties(tag, xmlNode);

            tag.file = readString(xmlNode, "file");
            go.name  = "<" + xmlNode.Name + " " + tag.teardownName + " " + tag.file + ">";

            if (!fileName.Contains("create") && tag.file.StartsWith("LEVEL"))
            {
                Debug.LogError("Your source file has no create folder in its path but an instance is referencing the level folder. Cannot import!");
            }
            else if (!tag.file.StartsWith("LEVEL"))
            {
                GameObject xmlRoot = readXML(tag.file);
                xmlRoot.GetComponentInChildren <Prefab>().gameObject.transform.transform.parent = go.transform;
                DestroyImmediate(xmlRoot);
            }
            else
            {
                GameObject xmlRoot = readXML(tag.file.Replace("LEVEL", getLevelFolder(fileName)));
                xmlRoot.GetComponentInChildren <Prefab>().gameObject.transform.transform.parent = go.transform;
                DestroyImmediate(xmlRoot);
            }
            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "prefab")
        {
            Prefab tag = go.AddComponent <Prefab>();
            go.transform.parent = parent.transform;

            attachGameObjectProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "vertex")
        {
            Vertex tag = go.AddComponent <Vertex>();
            go.transform.parent = parent.transform;
            attachGeneralProperties(tag, xmlNode);
            tag.pos = readVec2(xmlNode, "pos");

            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";
            go.transform.localPosition = new Vector3(tag.pos.x, 0, tag.pos.y);

            addToParent(parent, tag);
        }
        else if (xmlNode.Name == "light")
        {
            Light tag = go.AddComponent <Light>();
            go.transform.parent = parent.transform;

            attachGeneralProperties(tag, xmlNode);
            attachTransformProperties(tag, xmlNode);
            go.name = "<" + xmlNode.Name + " " + tag.teardownName + ">";

            tag.penumbra   = readFloat(xmlNode, "penumbra");
            tag.unshadowed = readFloat(xmlNode, "unshadowed");
            tag.angle      = readFloat(xmlNode, "angle");
            tag.glare      = readFloat(xmlNode, "glare");
            tag.color      = readColor(xmlNode, "color");
            tag.type       = (Light.Type)Enum.Parse(typeof(Light.Type), readString(xmlNode, "type", "area"), false);

            go.transform.localRotation = Quaternion.Euler(tag.rotation);
            go.transform.localPosition = tag.position;
            if (tag.scale > 0)
            {
                go.transform.localScale = go.transform.localScale * tag.scale;
            }
            addToParent(parent, tag);
        }

        foreach (XmlNode child in xmlNode.ChildNodes)
        {
            GameObject childGameObject = readXmlNode(child, go, fileName);
        }

        return(go);
    }