Ejemplo n.º 1
0
        // Update is called once per frame
        void Update()
        {
            if (Input.GetKeyDown(KeyCode.Space))
            {
                List <TournamentPlayer> players = createFakePlayers(amountOfPlayers);
                tree = new TournamentTree(players, new PreGameSpecs(), true, true);

                visualTree.init(tree.getPlayerOrder(), new PreGameSpecs(), true);
                List <List <TournamentRound> > losersTree = tree.getLosersTree();
            }
        }
Ejemplo n.º 2
0
 private static void initCurrentTree(TournamentInfoMsg infoMsg)
 {
     currentTree = GameObject.FindGameObjectWithTag("GameController").GetComponent <VisualTournamentTree>();
     currentTree.init(infoMsg.players, ServerUtils.tournamentInfoToGameSpecs(infoMsg), infoMsg.doubleElimination);
     isInTournament = true;
 }