public override void _Process(float delta) { Transform t = Transform.Identity; Vector3 o = t.origin; o.z = cameraZoom; t.origin = o; t = GlobalTransform * t; VisualServer.CameraSetTransform(GetCameraRid(), t); }
public override void _Process(float delta) { VisualServer.CameraSetTransform(GetCameraRid(), cameraTransform); }