Ejemplo n.º 1
0
    private void OnSettleEnter()
    {
        ScenePropMrg.Instance.RemoveAll();
        TimerManager.Instance.FinishTimers();
        VirusGameDataAdapter.AddLevel();

        float y = 15f - _virusPlayer.transform.localPosition.y;

        _virusPlayer.SetPlayerState(false, false);
        _virusPlayer.Invincible = true;

        Sequence sq = DOTween.Sequence();

        sq.Append(_virusPlayer.transform.DOMoveY(15f, y / 15f));
        sq.AppendInterval(1.0f);
        sq.AppendCallback(() =>
        {
            _uiMrg.MainPanel.UnActive();
        });
        sq.AppendInterval(1.0f);
        sq.AppendCallback(() =>
        {
            VirusSoundMrg.Instance.PlaySound(VirusSoundType.Clear);
            _uiMrg.SettlePanel.Active();
            //_uiMrg.SettlePanel.SetCoinText(VirusGameDataAdapter.GetCurLevelCoin());
            _uiMrg.CoinPanel.Active();
        });
        sq.AppendInterval(0.5f);
        sq.AppendCallback(() => { _isSettle = true; });
        _isClickSpace = false;
    }