Ejemplo n.º 1
0
        public override void Verify(ref List <string> result)
        {
            base.Verify(ref result);

            Verify(Surface_AssetID, ref result);
            if (Model_AssetID == 0)
            {
                result.Add(AHDR.assetType.ToString() + " with Model_AssetID set to 0");
            }

            Verify(Model_AssetID, ref result);
            Verify(Animation_AssetID, ref result);

            if (VilType.ToString() == ((int)VilType).ToString())
            {
                result.Add("VIL with unknown VilType 0x" + VilType.ToString("X8"));
            }

            Verify(NPCSettings_AssetID, ref result);
            Verify(MovePoint_AssetID, ref result);
            Verify(TaskDYNA1_AssetID, ref result);
            Verify(TaskDYNA2_AssetID, ref result);
            Verify(NavMesh1_AssetID, ref result);
            Verify(NavMesh2_AssetID, ref result);
            Verify(Settings_AssetID, ref result);
        }
Ejemplo n.º 2
0
        public override void Verify(ref List <string> result)
        {
            base.Verify(ref result);

            if (VilType.ToString() == ((int)VilType).ToString())
            {
                result.Add("VIL with unknown VilType 0x" + VilType.ToString("X8"));
            }

            Verify(NPCSettings_AssetID, ref result);
            Verify(MovePoint_AssetID, ref result);
            Verify(TaskDYNA1_AssetID, ref result);
            Verify(TaskDYNA2_AssetID, ref result);
        }