public ScreenTestScene() { base.Content.AddRange(new Drawable[] { new FluentContextMenuContainer { RelativeSizeAxes = Axes.Both, Child = new FluentTooltipContainer { RelativeSizeAxes = Axes.Both, Child = Stack = new VignetteScreenStack { RelativeSizeAxes = Axes.Both }, }, }, content = new Container { RelativeSizeAxes = Axes.Both }, }); }
private void load() { Add(screenStack = new VignetteScreenStack()); screenStack.Push(new MainMenu()); }