public void Render(ViewModel.IGroup data) { Name = data.Name; header.Title = Name; }
public void Produce(GameObject element, ViewModel.IGroup data) { this.GetComponent <GroupProducer>().Produce(element, data); element.GetComponent <Components.CustomGroup>().Render(); }
public void Produce(GameObject element, ViewModel.IGroup data) { element.name = data.Name + "Group"; element.GetComponent <Components.Group>().Render(data); }