Ejemplo n.º 1
0
    void CalcCursorWorldPoint()
    {
        float  resScale = videoSettings.GetInternalResScale();
        Camera cam      = playerManager.GetMainPlayerCam();

        if (mouseColOffset == Vector3.zero)
        {
            mouseColOffset = mouseCollider.transform.position - cam.transform.position;
        }

        mouseCollider.transform.position = cam.transform.position + mouseColOffset;

        Ray        ray = cam.ScreenPointToRay(new Vector3(cursorScreenPos.x * resScale, cursorScreenPos.y * resScale));
        RaycastHit hit = new RaycastHit();

        if (Physics.Raycast(ray, out hit, Mathf.Infinity, mouseColLayer))
        {
            cursorWorldPos = hit.point;
        }
    }