Ejemplo n.º 1
0
        private static VhacdGenerator CreateAndConfigureGenerator(GrabbitSettings settings)
        {
            var vhacdGenerator = new VhacdGenerator();

            vhacdGenerator.parameters.m_maxConvexHulls =
                (uint)settings.MaxMeshCollidersCreated;
            vhacdGenerator.parameters.m_resolution = (uint)settings.ColliderResolution;
            return(vhacdGenerator);
        }
Ejemplo n.º 2
0
 private List <Mesh> NonThreadedMeshGeneration(Mesh mesh, GrabbitSettings settings, VhacdGenerator vhacdGenerator)
 {
     //TODO: check for hidden assets and so on
     return(vhacdGenerator.GenerateConvexMeshes(mesh));
 }