Ejemplo n.º 1
0
        private static void GetVesselTypeIconReferences()
        {
            if (vesselTypeTexturesAcquired)
            {
                return;
            }

            try
            {
                vesselTypeTexturesAcquired = true;

                VesselRenameDialog prefab = AssetBase.GetPrefab("VesselRenameDialog").GetComponent <VesselRenameDialog>();
                Type         rdType       = typeof(VesselRenameDialog);
                BindingFlags flags        = BindingFlags.Instance | BindingFlags.NonPublic;

                aircraftTex      = ((TypeButton)rdType.GetField("toggleAircraft", flags).GetValue(prefab)).icon.sprite;
                baseTex          = ((TypeButton)rdType.GetField("toggleBase", flags).GetValue(prefab)).icon.sprite;
                commsRelayText   = ((TypeButton)rdType.GetField("toggleCommunicationsRelay", flags).GetValue(prefab)).icon.sprite;
                debrisTex        = ((TypeButton)rdType.GetField("toggleDebris", flags).GetValue(prefab)).icon.sprite;
                deployScienceTex = ((TypeButton)rdType.GetField("toggleDeployedScience", flags).GetValue(prefab)).icon.sprite;
                landerTex        = ((TypeButton)rdType.GetField("toggleLander", flags).GetValue(prefab)).icon.sprite;
                probeTex         = ((TypeButton)rdType.GetField("toggleProbe", flags).GetValue(prefab)).icon.sprite;
                roverTex         = ((TypeButton)rdType.GetField("toggleRover", flags).GetValue(prefab)).icon.sprite;
                shipTex          = ((TypeButton)rdType.GetField("toggleShip", flags).GetValue(prefab)).icon.sprite;
                spaceObjTex      = ((TypeButton)rdType.GetField("toggleSpaceObj", flags).GetValue(prefab)).icon.sprite;
                stationTex       = ((TypeButton)rdType.GetField("toggleStation", flags).GetValue(prefab)).icon.sprite;
            }
            catch (Exception e)
            {
                UnityEngine.Debug.LogError($"Could not acquire vessel icons !\n{e}");
                vesselTypeTexturesAcquired = false;
            }
        }
        void MySetVesselNaming()
        {
            if (renameDialog != null)
            {
                return;
            }

            InputLockManager.SetControlLock("vesselRenameDialog");
            renameDialog = VesselRenameDialog.SpawnNameFromPart(this, myonVesselNamingAccept, myonVesselNamingDismiss, myonVesselNamingRemove, true, VesselType.Debris);
        }