Ejemplo n.º 1
0
        public void ThreeItemPolygonCountTest()
        {
            var storage = new VertexStorage();

            // Square
            storage.MoveTo(0, 0);
            storage.LineTo(100, 0);
            storage.LineTo(100, 100);
            storage.LineTo(0, 100);
            storage.ClosePolygon();

            // Triangle
            storage.MoveTo(30, 30);
            storage.LineTo(40, 30);
            storage.LineTo(35, 40);
            storage.ClosePolygon();

            // Small Square
            storage.MoveTo(20, 20);
            storage.LineTo(25, 20);
            storage.LineTo(25, 25);
            storage.LineTo(20, 25);
            storage.ClosePolygon();

            var polygons = storage.CreatePolygons();

            //var image = new ImageBuffer(200, 200);
            //var graphics = image.NewGraphics2D();
            //graphics.Render(new Stroke(storage), Color.Blue);
            //ImageTgaIO.Save(image, @"c:\temp\some.tga");

            Assert.AreEqual(3, polygons.Count, "Three polygons should be create for a two squares and a triangle");
        }
Ejemplo n.º 2
0
        public void CubePolygonCountTest()
        {
            var square = new VertexStorage();

            square.MoveTo(0, 0);
            square.LineTo(100, 0);
            square.LineTo(100, 100);
            square.LineTo(0, 100);
            square.ClosePolygon();

            var polygons = square.CreatePolygons();

            Assert.AreEqual(1, polygons.Count, "One polygon should be created for a simple 4 point cube path");
        }
Ejemplo n.º 3
0
        public void MoveToCreatesAdditionalPolygonTest()
        {
            // Any MoveTo should always create a new Polygon
            var storage = new VertexStorage();

            storage.MoveTo(0, 0);
            storage.LineTo(100, 0);
            storage.LineTo(100, 100);
            storage.MoveTo(30, 30);
            storage.LineTo(0, 100);
            storage.ClosePolygon();

            var polygons = storage.CreatePolygons();

            Assert.AreEqual(2, polygons.Count, "Two polygons should be created for a path with a floating MoveTo command");
        }