Ejemplo n.º 1
0
 public override void Dispose()
 {
     disposeChilderen();
     if (vertexShaderCom != null)
     {
         vertexShaderCom.Dispose();
         vertexShaderCom = null;
     }
     base.Dispose();
 }
Ejemplo n.º 2
0
 public override void Dispose()
 {
     disposeChilderen();
     if (vertexShaderCom != null)
     {
         vertexShaderCom.Dispose();
         vertexShaderCom = null;
     }
     base.Dispose();
 }
Ejemplo n.º 3
0
        public VertexShader(IDisposableResource parent, string code, ShaderVersions shaderVersion)
            : base(parent, code, shaderVersion, ShaderTypes.VS)
        {
            try
            {
                var video = parent.FindParentOrSelfWithException <Video>();

                vertexShaderCom = new VertexShaderCom();
                var error = vertexShaderCom.Init(video.com, com);

                switch (error)
                {
                case VertexShaderErrors.VertexShader: Debug.ThrowError("VertexShader", "Failed to create vertex shader"); break;
                }
            }
            catch (Exception e)
            {
                Dispose();
                throw e;
            }
        }
Ejemplo n.º 4
0
        public VertexShader(IDisposableResource parent, string code, ShaderVersions shaderVersion)
            : base(parent, code, shaderVersion, ShaderTypes.VS)
        {
            try
            {
                var video = parent.FindParentOrSelfWithException<Video>();

                vertexShaderCom = new VertexShaderCom();
                var error = vertexShaderCom.Init(video.com, com);

                switch (error)
                {
                    case VertexShaderErrors.VertexShader: Debug.ThrowError("VertexShader", "Failed to create vertex shader"); break;
                }
            }
            catch (Exception e)
            {
                Dispose();
                throw e;
            }
        }
Ejemplo n.º 5
0
        public VertexShader(Shader shader, byte[] code)
            : base(shader, code, ShaderTypes.VS)
                #endif
        {
            try
            {
                var video = shader.FindParentOrSelfWithException <Video>();
                vertexShaderCom = new VertexShaderCom();
                var error = vertexShaderCom.Init(video.com, com);

                if (error == VertexShaderErrors.VertexShader)
                {
                    Debug.ThrowError("VertexShader", "Failed to create VertexShader");
                }
            }
            catch (Exception e)
            {
                Dispose();
                throw e;
            }
        }