protected override void OnPopulateMesh(VertexHelper vh) { if (m_debugVerts) { using (vh.DebugStart()) { DoOnPopulateMesh(vh); } } else { DoOnPopulateMesh(vh); } }
protected override void OnPopulateMesh(VertexHelper vh) { if (m_debugVerts) { using (vh.DebugStart()) { DoOnPopulateMesh(vh); } } else { DoOnPopulateMesh(vh); } }