public void RegisterPath(VectorPath path) { if (!pathId.ContainsKey(path.PathID)) { uint shape = path.GenerateCutShape((uint)cutSheet); pathId.Add(path.PathID, shape); } }
public void RegisterPath(VectorPath path) { if (!pathId.ContainsKey(path.PathID)) { uint shape = path.GenerateCutShape((uint)cutSheet); pathId.Add(path.PathID, shape); } }