public override bool ConditionsMet(System.Random rng, Block below, Block current, Biome biome, Vector3Int worldPosition, out Varient varient) { if (current != _air) { varient = null; return(false); } if (DetermineClosestMatch(below, biome, out Varient[] varients))
public virtual bool ConditionsMet(System.Random rng, Block below, Block current, Biome biome, Vector3Int worldPosition, out Varient varient) { varient = null; return(false); }