Ejemplo n.º 1
0
    public void InitVariations(GameNode node, Variation currentVar)
    {
        List <GameNode> childrens = node.GetChidrens();

        node.SetVariation(currentVar);
        currentVar.AddNode(node);
        if (childrens.Count > 0)
        {
            InitVariations(childrens[0], currentVar);
            for (int i = 1; i < childrens.Count; i++)
            {
                InitVariations(childrens[i], new Variation(node));
            }
        }
    }