protected void addVariant(string variant) { if (!Variants.Contains(variant)) { Variants.Add(variant); } }
public bool TryAdd(BlockState state) { //return Variants.TryAdd(state); if (Variants.Contains(state)) { return(false); } Variants.Add(state); return(true); }
public override bool SupportsVariant(string variant) { return(Variants.Contains(variant)); }