internal RendererCommonValues() { ColorTexture = new Value.PathForImage("画像ファイル (*.png)|*.png", true, ""); AlphaBlend = new Value.Enum<AlphaBlendType>(AlphaBlendType.Blend); Filter = new Value.Enum<FilterType>(FilterType.Linear); Wrap = new Value.Enum<WrapType>(WrapType.Repeat); FadeInType = new Value.Enum<FadeType>(FadeType.None); FadeInNone = new NoneParamater(); FadeIn = new FadeInParamater(); FadeOutType = new Value.Enum<FadeType>(); FadeOutNone = new NoneParamater(); FadeOut = new FadeOutParamater(); UV = new Value.Enum<UVType>(); UVDefault = new UVDefaultParamater(); UVFixed = new UVFixedParamater(); UVAnimation = new UVAnimationParamater(); UVScroll = new UVScrollParamater(); ZWrite = new Value.Boolean(false); ZTest = new Value.Boolean(true); Distortion = new Value.Boolean(false); DistortionIntensity = new Value.Float(1.0f, float.MaxValue, float.MinValue, 0.1f); }
public OptionValues() { BackgroundColor = new Value.Color(0, 0, 0, 255); BackgroundImage = new Value.PathForImage("画像ファイル (*.png)|*.png", false, ""); GridColor = new Value.Color(255, 255, 255, 255); IsGridShown = new Value.Boolean(true); IsXYGridShown = new Value.Boolean(false); IsXZGridShown = new Value.Boolean(true); IsYZGridShown = new Value.Boolean(false); GridLength = new Value.Float(2, float.MaxValue, 0.1f); LightDirection = new Value.Vector3D(1, 1, 1, 1, -1, 1, -1, 1, -1, 0.1f, 0.1f, 0.1f); LightColor = new Value.Color(215, 215, 215, 255); LightAmbientColor = new Value.Color(40, 40, 40, 255); Magnification = new Value.Float(1, float.MaxValue, 0.00001f); FPS = new Value.Enum<FPSType>(FPSType._60FPS); Coordinate = new Value.Enum<CoordinateType>(CoordinateType.Right); ColorSpace = new Value.Enum<ColorSpaceType>(ColorSpaceType.GammaSpace); MouseRotInvX = new Value.Boolean(false); MouseRotInvY = new Value.Boolean(false); MouseSlideInvX = new Value.Boolean(false); MouseSlideInvY = new Value.Boolean(false); GuiLanguage = new Value.Enum<Language>(Core.Language); }
public ModelParamater() { Model = new Value.Path(Properties.Resources.ModelFilter, true, ""); NormalTexture = new Value.PathForImage(Properties.Resources.ImageFilter, true, ""); Lighting = new Value.Boolean(true); Culling = new Value.Enum<CullingValues>(Data.CullingValues.Front); Color = new Value.Enum<StandardColorType>(StandardColorType.Fixed); Color_Fixed = new Value.Color(255, 255, 255, 255); Color_Random = new Value.ColorWithRandom(255, 255, 255, 255); Color_Easing = new ColorEasingParamater(); Color_FCurve = new ColorFCurveParameter(); }
public ModelParamater() { if (Core.Language == Language.Japanese) { Model = new Value.Path("モデルファイル (*.efkmodel)|*.efkmodel", true, ""); NormalTexture = new Value.PathForImage("画像ファイル (*.png)|*.png", true, ""); } else if (Core.Language == Language.English) { Model = new Value.Path("Model File (*.efkmodel)|*.efkmodel", true, ""); NormalTexture = new Value.PathForImage("Image File (*.png)|*.png", true, ""); } Lighting = new Value.Boolean(true); Culling = new Value.Enum<CullingValues>(Data.CullingValues.Front); Color = new Value.Enum<StandardColorType>(StandardColorType.Fixed); Color_Fixed = new Value.Color(255, 255, 255, 255); Color_Random = new Value.ColorWithRandom(255, 255, 255, 255); Color_Easing = new ColorEasingParamater(); Color_FCurve = new ColorFCurveParameter(); }