Ejemplo n.º 1
0
        internal void ValidateNormals(Validation.ValidationContext result)
        {
            result = result.GetContext(this);

            SourceBufferView.ValidateBufferUsageGPU(result, BufferMode.ARRAY_BUFFER);
            result.CheckLinkMustBeAnyOf(nameof(Normalized), Normalized, false);
            result.CheckLinkMustBeAnyOf(nameof(Encoding), Encoding, EncodingType.FLOAT);
            result.CheckLinkMustBeAnyOf(nameof(Dimensions), Dimensions, DimensionType.VEC3);

            var normals = this.AsVector3Array();

            for (int i = 0; i < normals.Count; ++i)
            {
                result.CheckIsUnitLength(i, normals[i]);
            }
        }