private void Dependencies() { PPUAddress = VWord.New(Ram, $"{nameof(ShadowAttributeTable_v1)}_{nameof(PPUAddress)}"); Table = Array <VByte> .New(64, Ram, $"{nameof(ShadowAttributeTable_v1)}_{nameof(Table)}"); _temp = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v1)}{nameof(_temp)}"); }
private void Dependencies() { PPUAddress = VWord.New(Ram, $"{nameof(ShadowAttributeTable_v2)}_{nameof(PPUAddress)}"); Table = Array <VByte> .New(64, Ram, $"{nameof(ShadowAttributeTable_v2)}_{nameof(Table)}"); _temp = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v2)}{nameof(_temp)}"); _attrMaskIdHoriz = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v2)}{nameof(_attrMaskIdHoriz)}"); _attrMaskIdVert = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v2)}{nameof(_attrMaskIdVert)}"); _attrOffsetLoStart = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v2)}{nameof(_attrOffsetLoStart)}"); _attrOffsetLo = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v2)}{nameof(_attrOffsetLo)}"); _attrOffsetLoRowStart = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v2)}{nameof(_attrOffsetLoRowStart)}"); _lastAttrMask = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v2)}{nameof(_lastAttrMask)}"); _currentAttrMask = VByte.New(Ram, $"{nameof(ShadowAttributeTable_v2)}{nameof(_currentAttrMask)}"); }