public static int Main() { VT1 vt1 = new VT1(); vt1.a2 = 9; vt1.a3 = 4; double val_0_1 = Func_0_1(vt1); int retval_0 = 100; return retval_0; }
public static int Main() { VT1 vt = new VT1(); double* a0 = stackalloc double[1]; *a0 = 100; int[,,] arr3d = new int[5, 20, 4]; arr3d[4, 6, 3] = 5; double val = f(a0); return (int)val; }
public static double Func_0_1(VT1 vt1) { double* arg1 = stackalloc double[1]; *arg1 = 4.0; double* arg2 = stackalloc double[1]; *arg2 = 2; int val1 = Func1(arg1, arg2); double retval0 = Convert.ToDouble(Convert.ToInt32(val1)); return 1; }
public static int Main() { VT1 vt1 = new VT1(); vt1.a2 = 9; vt1.a3 = 4; double val_0_1 = Func_0_1(vt1); int retval_0 = 100; return(retval_0); }
public static int Main() { VT1 vt = new VT1(); double *a0 = stackalloc double[1]; *a0 = 100; int[,,] arr3d = new int[5, 20, 4]; arr3d[4, 6, 3] = 5; double val = f(a0); return((int)val); }
public static double Func_0_1(VT1 vt1) { double *arg1 = stackalloc double[1]; * arg1 = 4.0; double *arg2 = stackalloc double[1]; * arg2 = 2; int val1 = Func1(arg1, arg2); double retval0 = Convert.ToDouble(Convert.ToInt32(val1)); return(1); }