public static Vector2 GetAxis2D(VRAxis2D input, Handedness handedness) { float x = Input.GetAxis(handedness.ToString() + input + "Horizontal"); float y = Input.GetAxis(handedness.ToString() + input + "Vertical"); return(new Vector2(x, y)); }
public static Vector2 GetAxis2D(VRAxis2D input) { float x = Input.GetAxis(input + "Horizontal"); float y = Input.GetAxis(input + "Vertical"); return(new Vector2(x, y)); }