Ejemplo n.º 1
0
 void CreateGagebar()
 {
     if (m_unitGagebar)
     {
         Transform parent = m_unitGagebar.transform.parent;
         m_unitGagebar = (GameObject.Instantiate(m_unitGagebar.gameObject) as GameObject).GetComponent <UxUnitGagebar>();
         m_unitGagebar.gameObject.SetActive(true);
         m_unitGagebar.transform.parent     = parent;
         m_unitGagebar.transform.localScale = new Vector3(1, 1, 1);
     }
 }
Ejemplo n.º 2
0
    void CreateGagebar()
    {
        if(m_unitGagebar)
        {
            Transform parent = m_unitGagebar.transform.parent;
            m_unitGagebar = (GameObject.Instantiate(m_unitGagebar.gameObject) as GameObject).GetComponent<UxUnitGagebar>();
            m_unitGagebar.gameObject.SetActive(true);
            m_unitGagebar.transform.parent = parent;
            m_unitGagebar.transform.localScale = new Vector3(1,1,1);

        }
    }