/// <summary>
        /// Load a required assets and prepare for program execution
        /// </summary>
        public static void Launch()
        {
            #region WeatherLion launch sequence

            UtilityMethod.LogMessage(UtilityMethod.LogLevel.INFO, "Initiating startup...", "WeatherLionMain::Launch");

            // build the required storage files
            if (BuildRequiredDatabases() == 1)
            {
                UtilityMethod.LogMessage(UtilityMethod.LogLevel.INFO,
                                         "All required databases constructed successfully.",
                                         "WeatherLionMain::Launch");
            }// end of if block
            else
            {
                UtilityMethod.LogMessage(UtilityMethod.LogLevel.SEVERE,
                                         "All required databases were not constructed successfully.",
                                         "WeatherLionMain::Launch");
            }// end of else block

            // check that the required access keys are available
            LionSecurityManager.Init();

            // Load only the providers who have access keys assigned to them
            List <string> wxOnly = LionSecurityManager.webAccessGranted;

            wxOnly.Sort();  // sort the list

            // GeoNames is not a weather provider so it cannot be select here
            wxOnly.Remove("GeoNames");

            authorizedProviders = wxOnly.ToArray();

            // ensure that program has all the default assets needed for functioning properly
            HealthCheck();

            // load user preferences
            storedPreferences = Preference.GetSavedPreferences();

            string previousWeatherData = $"{DATA_DIRECTORY_PATH}{WEATHER_DATA_XML}";

            connectedToInternet = UtilityMethod.HasInternetConnection();

            // check for an Internet connection or previous weather data stored local
            if (!connectedToInternet && !File.Exists(previousWeatherData))
            {
                UtilityMethod.ShowMessage("The program will not run without a working internet connection or "
                                          + "data that was previously stored locally" +
                                          "\nResolve your Internet connection and relaunch the program.", null);

                Application.Exit(); // terminate the program
            }// end of if block
            else if (connectedToInternet)
            {
                // obtain the current city of the connected Internet service
                currentCity = UtilityMethod.GetSystemLocation();

                if (currentCity != null)
                {
                    if (currentCity.regionCode != null)
                    {
                        systemLocation = $"{currentCity.cityName}, {currentCity.regionCode}";
                    }// end of if block
                    else
                    {
                        systemLocation = $"{currentCity.cityName}, {currentCity.countryName}";
                    } // end of else block
                }     // end of if block

                // if the user requires the current detected city location to be used as default
                if (storedPreferences.StoredPreferences.UseSystemLocation)
                {
                    if (systemLocation != null)
                    {
                        // use the detected city location as the default
                        storedPreferences.StoredPreferences.Location = systemLocation;

                        if (!storedPreferences.StoredPreferences.Location.Equals(systemLocation))
                        {
                            // update the preferences file
                            Preference.SaveProgramConfiguration("prefs", "Location", systemLocation);

                            // save the city to the local WorldCites database
                            UtilityMethod.AddCityToDatabase(
                                currentCity.cityName, currentCity.countryName,
                                currentCity.countryCode, currentCity.regionName,
                                currentCity.regionCode, currentCity.latitude,
                                currentCity.longitude);

                            JSONHelper.ExportToJSON(currentCity);
                            XMLHelper.ExportToXML(currentCity);
                        } // end of if block
                    }     // end of if block
                    else
                    {
                        UtilityMethod.ShowMessage("The program was unable to obtain your system's location."
                                                  + "\nYour location will have to be set manually using the preferences dialog.", null);

                        PreferencesForm pf = new PreferencesForm();
                        pf.Show();
                    } // end of else block
                }     // end of if block
            }         // end of else if block

            Init();

            #endregion
        }// end of method Launch