Ejemplo n.º 1
0
        private string[] ConstructFileListForSyncData()
        {
            List <string> files = new List <string>();

            Utilities.AddAllMatchingFiles(files, PAM_FILE_FILTER);
            return(files.ToArray());
        }
Ejemplo n.º 2
0
        private string[] ConstructFileListForSyncData(string sourceDir)
        {
            List <string> files = new List <string>();

            Utilities.AddAllMatchingFiles(files, sourceDir, PAMELA_FILE_FILTER, true);
            Utilities.AddAllMatchingFiles(files, sourceDir, PAPAGAYO_FILE_FILTER, true);
            return(files.ToArray());
        }
Ejemplo n.º 3
0
        private string[] ConstructFileListForSpeechVOX()
        {
            List <string> files = new List <string>();

            Utilities.AddAllMatchingFiles(files, LIP_SYNC_DATA_OUTPUT);
            Utilities.AddAllMatchingFiles(files, MP3_FILE_FILTER);
            Utilities.AddAllMatchingFiles(files, OGG_VORBIS_FILE_FILTER);
            Utilities.AddAllMatchingFiles(files, WAVEFORM_FILE_FILTER);
            return(files.ToArray());
        }
Ejemplo n.º 4
0
 private void _agsEditor_GetSourceControlFileList(IList <string> fileNames)
 {
     if (_agsEditor.CurrentGame.Settings.BinaryFilesInSourceControl)
     {
         Utilities.AddAllMatchingFiles(fileNames, "Speech" + Path.DirectorySeparatorChar + "*.ogg", true);
         Utilities.AddAllMatchingFiles(fileNames, "Speech" + Path.DirectorySeparatorChar + "*.mp3", true);
         Utilities.AddAllMatchingFiles(fileNames, "Speech" + Path.DirectorySeparatorChar + "*.wav", true);
         Utilities.AddAllMatchingFiles(fileNames, "Speech" + Path.DirectorySeparatorChar + "*.pam", true);
     }
 }
Ejemplo n.º 5
0
        private string[] ConstructFileListForSpeechVOX()
        {
            List <string> files = new List <string>();

            Utilities.AddAllMatchingFiles(files, LIP_SYNC_DATA_OUTPUT);
            Utilities.AddAllMatchingFiles(files, "Speech" + Path.DirectorySeparatorChar + "*.mp3");
            Utilities.AddAllMatchingFiles(files, "Speech" + Path.DirectorySeparatorChar + "*.ogg");
            Utilities.AddAllMatchingFiles(files, "Speech" + Path.DirectorySeparatorChar + "*.wav");
            return(files.ToArray());
        }
Ejemplo n.º 6
0
 private void _agsEditor_GetSourceControlFileList(IList <string> fileNames)
 {
     if (_agsEditor.CurrentGame.Settings.BinaryFilesInSourceControl)
     {
         Utilities.AddAllMatchingFiles(fileNames, OGG_VORBIS_FILE_FILTER, true);
         Utilities.AddAllMatchingFiles(fileNames, MP3_FILE_FILTER, true);
         Utilities.AddAllMatchingFiles(fileNames, WAVEFORM_FILE_FILTER, true);
         Utilities.AddAllMatchingFiles(fileNames, PAMELA_FILE_FILTER, true);
         Utilities.AddAllMatchingFiles(fileNames, PAPAGAYO_FILE_FILTER, true);
     }
 }