Ejemplo n.º 1
0
        private static void Postfix(string slotName, UserStorageUtils.LoadOperation loadOperation)
        {
            byte[] bytes;

            if (loadOperation.GetSuccessful())
            {
                if (loadOperation.files.TryGetValue(DeathRun.SaveFile, out bytes))
                {
                    DeathRunSaveData saveData = new DeathRunSaveData();
                    if (DeathRunSaveData.LoadFromBytes(bytes, out saveData))
                    {
                        DeathRunUtils.RegisterSave(slotName, saveData);
                    }
                }
            }
        }
Ejemplo n.º 2
0
        private static IEnumerator LoadInternal <SaveDataT>(string fileName, Action <SaveDataT> onSuccess)
        {
            var           userStorage = PlatformUtils.main.GetUserStorage();
            List <string> files       = new List <string> {
                fileName
            };

            UserStorageUtils.LoadOperation loadOperation = userStorage.LoadFilesAsync(SaveLoadManager.main.GetCurrentSlot(), files);
            yield return(loadOperation);

            if (loadOperation.GetSuccessful())
            {
                var       stringData = Encoding.ASCII.GetString(loadOperation.files[fileName]);
                SaveDataT saveData   = JsonConvert.DeserializeObject <SaveDataT>(stringData);
                onSuccess(saveData);
            }
            else
            {
                Console.WriteLine("Load Failed: " + loadOperation.errorMessage);
            }
        }
Ejemplo n.º 3
0
        private IEnumerator DeserializeCoroutine(string path)
        {
            Debug.Log($"trying to load {path}");
            UserStorage userStorage = PlatformUtils.main.GetUserStorage();

            UserStorageUtils.LoadOperation loadOperation = userStorage.LoadFilesAsync(SaveLoadManager.main.GetCurrentSlot(), new List <string>()
            {
                path
            });
            yield return(loadOperation);

            if (loadOperation.GetSuccessful())
            {
                string            json     = Encoding.ASCII.GetString(loadOperation.files[path]);
                BaseClockSaveData saveData = JsonConvert.DeserializeObject <BaseClockSaveData>(json);
                m_UseSystemTime = saveData.usesSystemTime;
                UseSystemTimeSet(m_UseSystemTime);

                Debug.Log($"{path} loaded");
            }
        }