Ejemplo n.º 1
0
 private void OnDestroy()
 {
     mStateManager    = null;
     mUIShipCharacter = null;
     mUserInterfacePortInteriorManager = null;
     mUserInterfacePortMenuManager     = null;
     mBlur_Camera = null;
     if ((UnityEngine.Object)mParticleSystem_MarriagePetal != null)
     {
         mParticleSystem_MarriagePetal.Stop();
     }
     mParticleSystem_MarriagePetal     = null;
     mTransform_LayerPort              = null;
     mTransform_LayerOverlay           = null;
     mUIInteriorFurniturePreviewWaiter = null;
     mUIPortCameraControlMode          = null;
     mCamera_Overlay             = null;
     mCamera_MenuCamera          = null;
     mUserInterfaceOptionManager = null;
     mCommonDialog                = null;
     mUIMarriageConfirm           = null;
     mUserInterfaceJukeBoxManager = null;
     mPortManager        = null;
     mDeckModel          = null;
     mKeyController      = null;
     TutorialInstantiate = null;
 }
Ejemplo n.º 2
0
        private IEnumerator OnPushJukeBoxStateCoroutine()
        {
            if (mUserInterfacePortInteriorManager.IsConfigureJukeBox())
            {
                ResourceRequest requestPrefabUserInterfaceJukeBoxManger = Resources.LoadAsync("Prefabs/JukeBox/UserInterfaceJukeBoxManager");
                yield return(requestPrefabUserInterfaceJukeBoxManger);

                GameObject prefabUserInterfaceJukeBoxManager = requestPrefabUserInterfaceJukeBoxManger.asset as GameObject;
                mUserInterfaceJukeBoxManager = Util.Instantiate(prefabUserInterfaceJukeBoxManager, mTransform_LayerOverlay.gameObject).GetComponent <UserInterfaceJukeBoxManager>();
                mUserInterfaceJukeBoxManager.SetOnBackListener(OnBackJukeBox);
            }
            mUserInterfaceJukeBoxManager.Initialize(mPortManager, mDeckModel.Id, mCamera_Overlay);
            mUserInterfaceJukeBoxManager.SetKeyController(mKeyController);
            mUserInterfaceJukeBoxManager.StartState();
        }