public void OnInputUILoad() { UserInputNode uin = (UserInputNode)selectedSpellNode; if (uin != null) { inputData.inputCharacter.text = uin.GetKeyString() ?? null; } }
public void OnInputEndEdit(string value) { UserInputNode uin = (UserInputNode)selectedSpellNode; if (uin != null) { uin.inputCharacter = value; inputData.OnInputCharacterChanged(uin.GetKeyString()); } }