public void OnInputUILoad()
    {
        UserInputNode uin = (UserInputNode)selectedSpellNode;

        if (uin != null)
        {
            inputData.inputCharacter.text = uin.GetKeyString() ?? null;
        }
    }
    public void OnInputEndEdit(string value)
    {
        UserInputNode uin = (UserInputNode)selectedSpellNode;

        if (uin != null)
        {
            uin.inputCharacter = value;
            inputData.OnInputCharacterChanged(uin.GetKeyString());
        }
    }