Ejemplo n.º 1
0
    private void Save()
    {
        SaveData data = new SaveData();

        data.info = new ScoreInfo(score, level);

        UseFileInUnity.Save(data, savePath);
    }
Ejemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        body     = GetComponent <Rigidbody>();
        savePath = Application.persistentDataPath + "/" + "score.sav";

        SaveData data = (SaveData)UseFileInUnity.Load(savePath);

        score = data.info.score;
        level = data.info.level;

        Debug.Log("Score:" + score + "Level:" + level);
    }