private void Run(string[] args) { Urho3D.ParseArguments(Assembly.GetExecutingAssembly(), args); Context.SetRuntimeApi(new ScriptRuntimeApiReloadableImpl()); using (var context = new Context()) { using (Application editor = Application.CreateApplicationFromFactory(context, CreateApplication)) { Environment.ExitCode = editor.Run(); } } }
private void Run(string[] args) { Urho3D.ParseArguments(Assembly.GetExecutingAssembly(), args); // TODO: iOS does not allow runtime-compiled code. Context.SetRuntimeApi(new CompiledScriptRuntimeApiImpl()); using (var context = new Context()) { using (var player = Application.CreateApplicationFromFactory(context, CreateApplication)) { Environment.ExitCode = player.Run(); } } }
private void Run(string[] args) { var argc = args.Length + 1; // args + executable path var argv = new string[args.Length + 2]; // args + executable path + null argv[0] = new Uri(Assembly.GetExecutingAssembly().CodeBase).LocalPath; args.CopyTo(argv, 1); Urho3D.ParseArguments(argc, argv); using (_context = new Context()) { using (Application editor = Application.wrap(CreateApplication(Context.getCPtr(_context).Handle), true)) { Environment.ExitCode = editor.Run(); } } }
private void Run(string[] args) { int argc = args.Length + 1; // args + executable path var argv = new string[args.Length + 2]; // args + executable path + null argv[0] = new Uri(Assembly.GetExecutingAssembly().CodeBase).LocalPath; args.CopyTo(argv, 1); Urho3D.ParseArguments(argc, argv); Context.SetRuntimeApi(new ScriptRuntimeApiReloadableImpl()); using (var context = new Context()) { using (Application editor = Application.CreateApplicationFromFactory(context, CreateApplication)) { Environment.ExitCode = editor.Run(); } } }
internal bool GenerateTangents() { Logger.Log("Generating Tangents"); UseLargeIndex = true; var vbPoints = GetVbArray(); var IndexData = GetLongIndexData(); var tangentPosition = TangentStart(); var vbSize = GetVBSize(); if (IndexData == null) { Logger.Log($"Maximum Limits Reached for this Model {Name}"); return(false); } Urho3D.GenerateTangents(vbPoints, vbSize, IndexData, IndexSize(), 0, IndexData.Length, tangentPosition); var ps = vbPoints.ToList(); var facescount = Engine_Faces.Count; var pointSize = Engine_Faces[0].EngTriangles[0].V1.GetSize(); var triangles = Engine_Faces.SelectMany(o => o.EngTriangles).ToList(); foreach (var engTriangle in triangles) { var triIndex = triangles.IndexOf(engTriangle); int rangestart = triIndex * 3 * pointSize; var range = ps.GetRange(rangestart, 3 * pointSize); for (int rangeIndex = 0; rangeIndex < range.Count; rangeIndex++) { var triPoints = engTriangle.GetPoints(); foreach (var engPoint in triPoints) { engPoint.EngTangent.X = range[tangentPosition]; engPoint.EngTangent.Y = range[tangentPosition + 1]; engPoint.EngTangent.Z = range[tangentPosition + 2]; engPoint.EngTangent.L = range[tangentPosition + 3]; } } } return(true); }
private void Run(string[] args) { int argc = args.Length + 1; // args + executable path var argv = new string[args.Length + 2]; // args + executable path + null argv[0] = new Uri(Assembly.GetExecutingAssembly().CodeBase).LocalPath; args.CopyTo(argv, 1); Urho3D.ParseArguments(argc, argv); // TODO: iOS does not allow runtime-compiled code. Context.SetRuntimeApi(new CompiledScriptRuntimeApiImpl()); using (var context = new Context()) { using (var player = Application.CreateApplicationFromFactory(context, CreateApplication)) { Environment.ExitCode = player.Run(); } } }